Canvas guide6 min read

Empathy Map — see the world from your user's chair.

A map for understanding a person, not a persona. What they say, do, see, hear, think, and feel — plus the pains and gains that drive them.

Layout

Empathy Map Canvas

8 blocks · 4-row grid

What it is

A one-page model you can argue with.

A persona's inner world, mapped. Goal sits at the top because it frames everything. Around it: Says (verbatim quotes), Does (observable behaviour), Thinks (assumed inner monologue), Feels (emotional state). Pains and Gains close the loop, naming what the user is fighting and what they're chasing.

Origin

Where it came from.

The empathy map started life as a workshop aid for executive teams who kept designing for themselves. It was later sharpened with explicit Goal, Think & Feel, and Pains/Gains zones — turning it from a quick brainstorm tool into a proper design-thinking artifact you can actually defend a roadmap against.

When to reach for it

Pull this canvas off the shelf when…

You're kicking off product discovery and the team has different mental models of the user.

You're onboarding new designers or PMs and need them to internalise the user fast.

You're reviewing a redesign and need to check whether each decision serves the user's actual goal.

The blocks

Each cell — what good looks like, with a real example.

Worked example uses Maya, an Airbnb guest planning a Lisbon trip.

8 blocks

Goal

What good looks like

The end-state the user is trying to reach. Frame it from their perspective, in their words.

Example — Maya, an Airbnb guest planning a Lisbon trip

Book a 5-night Lisbon stay that feels like a real apartment in the neighbourhood — not a hotel — within a £1,200 budget, ideally before her partner loses interest in deciding.

Who are we empathizing with?

What good looks like

The person, their role, the context. Avoid stitching together a persona — pick one named user.

Example — Maya, an Airbnb guest planning a Lisbon trip

Maya, 29, marketing manager in London. Travels with her partner three or four times a year. The de-facto trip planner in the relationship. Books mostly on her phone, on weekends.

What do they need to DO?

What good looks like

Tasks, decisions, success measures. The observable actions they need to take to reach the goal.

Example — Maya, an Airbnb guest planning a Lisbon trip

Pick a neighbourhood (Alfama vs. Príncipe Real), filter for a kitchen and a washing machine, read every review on the top three listings, message the host with questions, and confirm with her partner before booking.

What do they SEE?

What good looks like

What they encounter in their environment — competitors, content, signals. Anything they actually look at.

Example — Maya, an Airbnb guest planning a Lisbon trip

Instagram reels of Lisbon apartments, TikTok travel guides, friends' Airbnb photos, NYT travel articles, and the personal "Lisbon" wishlist she's been pinning listings to for two months.

What do they HEAR?

What good looks like

What influencers, colleagues, family say to them. The voices that shape their opinion.

Example — Maya, an Airbnb guest planning a Lisbon trip

A friend gushing about her Porto loft, her partner saying "let's just book it already," and travel influencers naming "the one neighbourhood you have to stay in."

What do they THINK and FEEL?

What do they SAY?

What good looks like

Verbatim quotes from interviews or support — what they actually say, not what you wish they said.

Example — Maya, an Airbnb guest planning a Lisbon trip

"I don't want another hotel breakfast." "Can we afford one with a view?" "The reviews say the host is amazing." "Why is the cleaning fee €120?"

What do they DO?

What good looks like

Observable behaviour — what they do today to get the job done, including the workarounds.

Example — Maya, an Airbnb guest planning a Lisbon trip

Compares twelve listings on her wishlist, reads the most recent ten reviews on the top three, screenshots favourites and texts them to her partner, then books on Sunday night after a glass of wine.

How to use it

A four-step playbook.

01

Pick a single named user — not a segment, not a persona. The whole map is about that one person.

02

Fill Says and Does from real evidence — interview quotes, session recordings, support tickets. Avoid inventing.

03

Move to Thinks and Feels with explicit "we're guessing here" tags. Mark them as hypotheses to validate.

04

Read the map cold. If the user's goal can't be inferred from the surrounding cells, you're missing data.

Common mistakes

Avoid the canvas-killers.

Filling cells with what you wish were true instead of what evidence shows.

Mapping a persona (a composite) instead of a single named user.

Stopping at the map. It's a thinking tool — the output should be design decisions, not the canvas itself.

Stop reading. Start your Empathy Map Canvas.

Spin up the canvas in one click. Copilot will score every cell against the same rubric this guide describes.

Keep reading

More canvas guides.

Empathy Map — Canvas guides